The new NBA game Unfinished Pixel has launched. Developed gameplay and AI systems, working closely with designers, artists and programmers to implement player-facing mechanics and behaviors.
Games shipped as part of a studio team. Studio and client work I've contributed to as a Gameplay Programmer — full credits and dates are on my CV.
The new NBA game Unfinished Pixel has launched. Developed gameplay and AI systems, working closely with designers, artists and programmers to implement player-facing mechanics and behaviors.
A dark fantasy turn-based roguelike that brings unique twists to combat through freedom of character placement and interactive environments. Implemented gameplay-related UI features.
A 2D adventure game project led by Ramon Nafria. Developed gameplay systems and features, collaborating directly within a small remote team alongside design and art.
If you have a professional project in mind and think I could add value, get in touch — I enjoy challenging projects where I can contribute solid gameplay programming.
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